Abstract:We study \emph{multi-armed bandits} (MABs) augmented with \emph{best-action queries}, in which the learner may additionally query an oracle that reveals the best arm in the current round. This setting was recently characterized by Russo et al. [2024] in the \emph{full-feedback} model, where the learner observes the rewards of all arms after each round. They show that, in both \emph{stochastic} and \emph{adversarial} environments, $k$ best-action queries reduce the optimal $\widetilde{\mathcal{O}}(\sqrt{T})$ regret to $\widetilde{\mathcal{O}}(\min\{T/k,\sqrt{T}\})$. Whether this improvement extends to the more realistic \emph{bandit-feedback} model -- where the learner observes only the reward of the played arm -- was left as an open problem. We fully resolve this question. When rewards are stochastic but correlated among arms, we show that the full-feedback result does not carry over: any algorithm must incur regret at least $\Omega(\sqrt{T-k})$. This lower bound directly extends to adversarial environments. On the positive side, we show that $\widetilde{\mathcal{O}}(\min\{T/k,\sqrt{T-k}\})$ regret is still achievable when rewards are stochastic and i.i.d., and establish a matching lower bound, up to logarithmic factors. Together, these results provide a complete characterization of the benefits of \emph{best-action queries} in the \emph{bandit-feedback} model.
| Subjects: | Machine Learning (cs.LG); Artificial Intelligence (cs.AI) |
| Cite as: | arXiv:2605.08287 [cs.LG] |
| (or arXiv:2605.08287v1 [cs.LG] for this version) | |
| https://doi.org/10.48550/arXiv.2605.08287 arXiv-issued DOI via DataCite (pending registration) |
Submission history
From: Francesco Emanuele Stradi [view email]
[v1]
Fri, 8 May 2026 08:14:50 UTC (35 KB)
